SONIC PICO PARK Achievements: All 20 Unlocks and How to Earn Them
A dated snapshot of SONIC PICO PARK achievements: all 20 Xbox and Windows unlocks, the 1,000 Gamerscore total, score targets, and co-op tips.
SONIC PICO PARK achievements are the one part of this crossover you can plan for before the game even unlocks. The Steam page captured on 2026-11-10 listed a planned release date of November 12, 2026 — and by that same date, the full SONIC PICO PARK achievements list was already public: 20 unlocks worth a combined 1,000 Gamerscore on Xbox and Windows. That means you can walk into your first co-op session knowing exactly which worlds, score targets, and accidental teammate launches stand between you and a clean completion.
Below is everything the two available sources support, with dates attached so you can tell a pre-launch snapshot from a live tracker.
What the Pre-Launch Achievement Snapshot Actually Shows
TrueAchievements published its SONIC PICO PARK achievements page on November 9, 2026. The copy captured on 2026-11-10 lists 20 achievements totaling 1,000 Gamerscore, and the same page showed no difficulty votes and no community gaming sessions logged. Over on SONIC PICO PARK's official Steam page, the captured snapshot showed "No user reviews" and a store status of "not yet available," with an unlock estimate of roughly one day and five hours out.
That context matters. Every number here is a pre-launch reading, not a permanent record. Once players get their hands on the game, completion percentages, difficulty ratings, and per-achievement rarity will start filling in — and they may not match the published requirement text.
Full SONIC PICO PARK Achievements List
The 20-item list below reflects the Xbox/Windows achievement set as recorded by TrueAchievements on 2026-11-10. Requirements are paraphrased from the published text; per-achievement Gamerscore values were not itemized in the snapshot, so only the 1,000 total is stated.
| # | Achievement | What it asks you to do |
|---|---|---|
| 1 | HELLO, SONIC PICO PARK | Finish every stage in World 1 |
| 2 | SONIC PARK | Finish every stage in World 2 |
| 3 | GO TOGETHER | Finish every stage in World 3 |
| 4 | CARRY PARK | Finish every stage in World 4 |
| 5 | SONIC PARK 2 | Finish every stage in World 5 |
| 6 | GO! | Finish every stage in World 6 |
| 7 | BIG PARK | Finish every stage in World 7 |
| 8 | GO! GO! | Finish every stage in World 8 |
| 9 | THINKING PARK | Finish every stage in World 9 |
| 10 | GO! GO! GO! | Finish every stage in World 10 |
| 11 | RULE PARK | Finish every stage in World 11 |
| 12 | ENEMY PARK | Finish every stage in World 12 |
| 13 | MINI GAME | Finish every stage in World 13 |
| 14 | HERO PARK | Finish every stage in World 14 |
| 15 | LAST PARK | Finish every stage in World 15 |
| 16 | WORLD CLEAR | Clear all worlds |
| 17 | ENDLESS SCROLLER1 | Score over 1,000 in ENDLESS SCROLLER1 |
| 18 | ENDLESS SCROLLER2 | Score over 1,500 in ENDLESS SCROLLER2 |
| 19 | ENDLESS SCROLLER3 | Score over 800 in ENDLESS SCROLLER3 |
| 20 | SPIN ACCIDENT | Knock a teammate off with a reckless Spin |
All rows share one scope and cutoff: TrueAchievements achievement list, captured 2026-11-10. Steam's own individual achievement list was not visible in the captured material — the Steam page only confirms that Steam Achievements are a supported feature.
How the World-Clear Achievements Break Down
For reference only, the TrueAchievements list shows fifteen individual world-clear achievements plus WORLD CLEAR, whose requirement is to clear all worlds. That achievement structure points to fifteen numbered world milestones, but it does not resolve the conflicting campaign-structure reports elsewhere, so do not treat it as a settled world or level total.
The difficulty lives in the co-op design rather than the achievement wording. Steam's description is explicit that cooperation is essential and that the only way to succeed is for everyone to work together — the goal plate sits at the right edge of each stage, and no single player can drag the team across. So a world-clear achievement is really a team-completion achievement.
The world names give you a rough roadmap without spoiling anything: THINKING PARK, RULE PARK, ENEMY PARK, MINI GAME, HERO PARK, and LAST PARK suggest themed gimmicks layered on top of the base puzzle loop. Steam confirms the Sonic side of the crossover adds rings, loops, springs, and the Spin Dash for every playable character — so expect momentum and speed to complicate the "everyone reach the goal" rule.
Practical takeaways for the world-clear grind:
- Play with a fixed squad if you can. World progress appears tied to clearing a world's full level set, so a stable group avoids re-clearing stages with different rosters.
- Treat checkpoints as a group decision. PICO PARK-style puzzles punish one player racing ahead; the goal plate only counts when the team arrives.
- Use Spin Dash with intent. Every character has it, which makes movement fast — and, per the list, risky enough that an achievement exists for knocking a teammate off.
Tips for the Endless Scroller and SPIN ACCIDENT Achievements
Three SONIC PICO PARK achievements sit outside the world progression, all tied to score thresholds in the Endless Scroller modes. The bars are oddly ordered: ENDLESS SCROLLER1 wants over 1,000, ENDLESS SCROLLER2 wants over 1,500, and ENDLESS SCROLLER3 wants only over 800. That makes SCROLLER2 the steepest target in the group despite its middle position, and SCROLLER3 the lowest bar on paper.
Because these are score-based rather than clear-based, they reward clean, long runs over fast ones. Nothing in the published requirement text specifies a player count, so you can treat them as flexible tasks rather than mandatory eight-player events.
SPIN ACCIDENT is the outlier: knock a teammate off with a reckless Spin. Given that the Spin Dash is universal and co-op positioning is tight, most teams will probably trigger this without aiming for it. It is the one "failure" achievement in the set, so don't chase it in a run you care about.
Platform, Price, and Tracking Details
If you plan to chase these unlocks at launch, the dated details below are worth pinning down before you buy.
| Detail | What sources showed (snapshot 2026-11-10) |
|---|---|
| Planned release date | November 12, 2026 (Steam page; TrueAchievements) |
| Developer / Publisher | TECOPARK / PICO PARK Inc. (Steam) |
| Player count | 2–8, local or online co-op (Steam) |
| Steam features | Online Co-op, Shared/Split Screen Co-op, Steam Achievements, Steam Cloud, Remote Play Together, Family Sharing (Steam) |
| Steam minimum OS | Windows 11, 64-bit; Intel Core i5 (Steam) |
| Xbox/PC platforms | Xbox One, Xbox Series X|S, Windows (Windows 10) (TrueAchievements) |
| Listed price | $9.99 in the US purchase listing (TrueAchievements) |
| Game Pass status | Not listed on Xbox Game Pass or PC Game Pass (TrueAchievements FAQ) |
| Steam reviews | No user reviews (Steam) |
| Difficulty votes | None recorded (TrueAchievements) |
| Steam Deck compatibility | Unknown (Steam) |
One discrepancy is worth flagging: Steam's system requirements list Windows 11 64-bit as the minimum, while TrueAchievements describes the Windows version as Windows 10. Treat that as a source-scope difference rather than a contradiction — check the store listing for your platform before purchase.
TrueAchievements also notes Xbox Play Anywhere, cross-play, digital-only distribution, and a 769MB size. For achievement hunters, Play Anywhere plus cross-play is the more interesting detail, since it implies a shared achievement set across Xbox and Windows rather than two separate lists.
FAQ
How many SONIC PICO PARK achievements are there? As of 2026-11-10, TrueAchievements listed 20 SONIC PICO PARK achievements worth 1,000 Gamerscore total. Sixteen are world-clear milestones, three are Endless Scroller score targets, and one is the SPIN ACCIDENT co-op stunt.
When does the game come out? Steam and TrueAchievements both listed November 12, 2026 as the release date in snapshots captured on 2026-11-10. At that capture, the Steam page still showed the game as not yet available, so confirm the unlock status on the store page.
Are the Steam achievements the same as the Xbox list? The Steam page confirmed Steam Achievements as a supported feature as of 2026-11-10, but its individual achievement list was not visible in the captured material. The 20-item, 1,000-Gamerscore list above comes from TrueAchievements' Xbox/Windows tracking, so verify the Steam in-game list after launch.
Do I need a full eight-player squad for these achievements? Steam's store page describes 2–8 players locally or online, and no published requirement text mentions a specific player count. Co-op coordination matters more than headcount, so smaller groups should be fine for progression achievements.
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